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Game
Theory and Bluffing Frequency According to Your
Opponents |
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Let's say
I choose specifically 6 key cards to bluff with.
That means I will bet 24 times. 18 of those times
I have the best hand, and 6 of those times I am
bluffing. Therefore, the odds against my bluffing
are exactly 3-to-1. The pot is $200, and when I
bet, there is $300 in the pot. Thus, your pot odds
are also 3-to-1. You are calling $100 to win $300.
Now when the odds against my bluffing are identical
to the odds you are getting from the pot, it makes
absolutely no difference whether you call or fold.
Furthermore, whatever you do, you will still lose
exactly $600 after 42 hands. If you were to fold
every time I bet, I would beat you out of $100 24
times when I bet and lose $100 to you 18 times,
when I don't bet, for a profit of $600. If you were
to call me every time, you would beat me out of
$200 six times when I'm bluffing and $100 18 times,
when I don't bet, for a total of $3,000; but I would
beat you out of $200 18 times when I bet with my
good hands for a total of $3,600. Once again my
profit is $600. So other than being a psychic, there
is no way in the world you can prevent me from winning
that $600 per 42 hands, giving me a positive expectation
of $14.29 per hand. Bluffing exactly 6 times out
of 24 has turned a hand that was a 4-to-3 underdog
when I didn't bluff at all into a 4-to-3 favorite
- no matter what strategy you use against me.
We can now move to the heart of game theory and
bluffing. Notice first that the percentage of bluffing
I did was predetermined- one time every 19 bets
or 5 times every 23 bets or 7 times every 25 bets.
Notice secondly that my bluffing was completely
random; it was based on certain key cards I caught,
which my opponent could never see. He could never
know whether the card I drew was one of my 18 good
cards or a bluff card. Finally, notice what happened
when I bluffed with precisely six cards - which
made the odds against my bluffing in this particular
instance identical to the pot odds my opponent was
getting. In this unique case my opponent stood to
lose exactly the same amount by calling or folding.
This is optimum bluffing strategy - it makes no
difference how your opponent plays. We can say,
then, that if you come up with a bluffing strategy
that makes your opponent do equally badly no matter
how he plays, then you have an optimum strategy.
And this optimum strategy is to bluff in such a
way that the odds against your bluffing are identical
to the odds your opponent is getting from the pot.
In the situation we have been discussing, I had
18 good cards, and when I bet my $100, creating
a $300 pot, my opponent was getting 3-to-1 odds
from the pot. Therefore, my optimum strategy was
to bluff with six additional cards, making the odds
against my bluffing 3-to-1, identical to the pot
odds my opponent was getting.
Let's say the pot was $500 instead of $200 before
I bet. Once again I had 18 winning cards, and my
opponent could only beat a bluff. The bet is $100,
and so my opponent would be getting $600-to-$100
pot odds when he called. Now my optimum strategy
would be to bluff with 3 cards. With 18 good cards
and 3 bluffing cards, the odds against my bluffing
would be 6-to-l, identical to the pot odds my opponent
would be getting to call my bet. If the pot were
$100 and I bet $100, I'd have to bluff with 9 cards
when I had 18 good cards, making the odds against
my bluffing identical to the 2-to-1 odds my opponent
would be getting from the pot.
It is important to realize that when the results
are the same whether your opponent calls or folds,
you will still average the same no matter how that
opponent mixes up his calls and folds. Returning
to the initial optimum strategy example, where I
make a $100 bluff with 6 cards and bet 18 good cards
into a $200 pot, I will still average $600 in profits
per 42 hands in the long run whether my opponent
calls 12 times and folds 12 times or calls 6 times
and folds 18 times, or whatever. The inability of
a player to find any response to offset his disadvantage
is the key to game theory problems, though most
game theory books don't put it in this form.
Bluffing on the basis of game theory can also be
described in terms of percentages. Suppose you have
a 25 percent chance of making your hand, the pot
is $100, and the bet is $100. Thus, if you bet,
your opponent is getting 2-to-1 odds from the pot.
Since there is a 25 percent chance of making your
hand, there should be a 121/2 percent chance you
are bluffing to create the 2-to-1 odds against your
bluffing, which is the optimum strategy. For example,
in draw lowball there are 48 cards you do not see
when you draw one card, and we'll assume 12 of them
(25 percent) will make your hand. So you should
pick 6 other cards (12'/z percent) out of the 48
to use for a bluff.
You pick cards, of course, to randomize your bets.
Without the random factor, the good opponents against
whom you use game theory to bluff would quickly
pick up your pattern and destroy you. The beautiful
thing about game theory is that even if your opponent
knows you are using it, there is nothing he can
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